Hello Clowns ,
I hope you all had a great Holiday.
First I want to thank all the players that got involved in our gun
rule question.
It became pretty heated at times. Check out some of the boards
http://forum.specialopspaintball.com/index.php?showtopic=162509
Lots of great ideas were suggested. Some old and some new.
Our goal in building this league was to make it a player’s league, one that the players
felt they had a hand in building.
We wanted to take the best of the other leagues and combine then into ours. SPPL, TacTen,
(NPPL “R.I.P.”)
The biggest sticking point turned out to be the gun rule.
So we have narrowed it down to two things we are interested in trying at the next event on
Feb. 15th.
We want your team to discuss it among yourselves, and come up with your teams answer.
Please e-mail the answer to me, info@woodsballtournament.com
Then we will look at all the other team’s answers and come up with a majority ruling.
Again nothing is in stone. We will try the majority ruling at our next event, if it turns
out to be successful we will keep it in.
What are the two items?
1. SPPL approved hopper and marker, shooting at, but not above 15 bps.
With random checks during the day, and players being disqualified for cheating.
“ See SPPL rule below”
2. Player can only carry two pods of paint rounds per game.
If player runs out of paint, they cannot leave the field and are still considered a target.
What we are going for is skill vs shooting ropes of paint.
Fairness, sportsmanship and the players overall satisfaction, was our main concern when
starting the W.T.L.
With your help and guidance we know this will be a true player’s league.
Thank you again for all your help and support.
David Justin
President
W.T.L.
SPPL PAINTBALL MARKER, LOADER AND HOPPER RULES
Prohibited Markers and Exotic Weapons
• A. Any marker not normally allowed at the event host field.
• B. Grenade or rocket launchers firing multiple projectiles (shotgun rounds)
• C. Any marker designed to fire larger than .68 caliber paintball pellets
• D. Any marker designed to fire smaller than .68 caliber paintball pellets
• E. Any paintball marker or combination of markers that has more than two barrels
• F. Any paintball marker that has been adjusted to fire more than 15 balls per
second,
• Markers that are capable of more than 15 bps are permitted however they must be set
• to fire at15 BPS or Lower and combined with an approved hopper
• G. Any marker (at the discretion of an SPPL official or host field owner) that
appears to
• be in an unsafe operational mode or condition
• H. Any marker that the SPPL feels is unsafe or may violate one or more of the above
• conditions
• Approved Markers/hopper combinations
• Pump and Mechanical Markers may be used with any style of hopper
• Definition of Mechanical Marker: A marker without any electronics, electro
pneumatics
• or electronic assisted trigger, a battery or response trigger.
• All markers that are electro pneumatic, or assisted with an electronic trigger or
response
• trigger are restricted to using gravity feed or agitating style hoppers.
• Approved hoppers
• Brand
• Model
• View Loader
• Quantum
• Allen Paintball
• Turbo Active Response Feeder
• View Loader
• VL Revolution 9 &12V
• Extreme Range Overdrive
• Odyssey
• Halo TSA (Frontman/ Backman)
• View Loader
• VL Revolution Maxx
• Zap
• Mech 404
• Empire
• Reloader & Reloader II
• Tippmann
• AL-200 SSL-200 and Cyclone
• Ricochet
• AK, 2K, 2KY, Rhino
• Kingman
• Fasta 9V
• Q-loader
• Q-loader
• Prohibited Hoppers
• Any agitating hopper with an advertised feed rate above 15 BPS and ANY force feed
• hopper used in conjunction with an electro pneumatic, electronically assisted or
response
• trigger style marker. Note the hopper list is not all-inclusive and subject to
change. |